![]() Pretty sure a lot of Americans also have bad connections to Montreal, and then there's the Europeans who are probably in almost as bad of a position as us Oceanics. I have to question SquareEnix's decision to put the servers in freaking Montreal though. Think I'd rather just transfer to the Japan datacenter when transfers open up if nothing changes. Not sure how I feel about the idea of having to rely on Pingzapper again just to be even remotely competitive in an MMO though. Apparently the game polls in 300ms intervals or something which certainly doesn't help at all. FFXIV, not so much, if only because of the red circles of guaranteed death. I get that the game is going to have some lag because the NA/EU servers are based in Montreal but WoW showed me that even at 300ms (which I rarely actually needed to play at, usually I get 170-190ms to LA) it should be perfectly playable. Haven't tried Pingzapper on FFXIV spefically yet, but as I said earlier it's kind of difficult when the servers are down for maintenance. With all of that I get 270ms to Montreal on a good day (usually fluctuates between 270 and 290). Back then it was great, nowadays no so much, mainly because it was only really good for optimizing the route WoW's traffic took to reach the servers (back then the netcode was abysmal).Ĭurrently I'm using the registry fix and a low latency profile on my ADSL2+ connection and even made sure my Internet was being routed through Melbourne instead of Adelaide (I live in between the two cities so obviously Melbourne is the direction I'd rather go in but most of the time it defaults to Adelaide because fuck me right?). I've used Pingzapper since it was first released and it was known as WoWTunnels with WoW.
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